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1. Gal Recons, How PvP Viable? - in Ships and Modules [original thread]
If you get killed by one solo in a Domi you are doing something horribly wrong. They are amazing in combination with a heavy hitter. Their role is to render the opponent inert with dampeners and scramblers while the heavy hitter takes them out.
- by locus 777 - at 2006.08.25 03:13:00
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2. Hyperion and Blasters - in Ships and Modules [original thread]
how exactly is it going to hit for this uber damage if its tracking sucks? try a neutron on a domi, then a mega and tell me the tracking bonus doesn't make a difference. either its a blaster ship and gets blaster ship bonuses, or it deserves a com...
- by locus 777 - at 2006.08.03 12:46:00
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3. Hyperion and Blasters - in Ships and Modules [original thread]
i really don't understand the logic behind this ship. what is the point of a blaster ship without a tracking bonus? for a supposed in close damage dealer i would have thought this high on the priority list of its designers. if it has great speed a...
- by locus 777 - at 2006.08.02 13:47:00
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4. Hyperion concept: Missile/Damp BS - in Ships and Modules [original thread]
Lovely bunch of people you are I was personally disappointed that all the creative imagination of CCP could come up with is a blaster boat. I'd hoped the last changes to the Mega would have made such a need redundant. (Maybe it did) While it...
- by locus 777 - at 2006.07.30 04:01:00
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5. Balancing drone boats. - in Ships and Modules [original thread]
As a drone boat user I really don't like your idea, sorry. One important factor for me is the ability to hold a number of different types of drones for different occassions, with your proposed changes that ability would be severely gimped. I agre...
- by locus 777 - at 2006.07.09 19:13:00
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6. A discussion of Carrier balance issues. - in Ships and Modules [original thread]
Yeh thats right, nerf the Thanatos to the SS, while the other Carriers have all the fun. I'm sure all Gallente pilots will love that suggestion Sig removed, please keep it below 24000 bytes, email [email protected] if you have any questions - X...
- by locus 777 - at 2006.05.21 09:48:00
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7. Can I touch your Thanatos? - in Ships and Modules [original thread]
As more and more pilots are capable of flying carriers, it will be interesting to me how those corporations/alliances capable of generating the isk/minerals to have and replace them fair over those less liquid. They are a huge isk/mineral/time s...
- by locus 777 - at 2006.05.17 15:03:00
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8. Capital Ships and PVP: A New Approach - in Ships and Modules [original thread]
So how many T3 BS will it take to kill a Capital Ship? I agree there really needs to be an increase in HP's for Capital Ships. In the same breath, the nature of EVE accords a greater advantage to those groups, alliances, able to field Capital S...
- by locus 777 - at 2006.05.03 10:18:00
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9. Gallente Recon Ships - in Ships and Modules [original thread]
Don't like it. The only way I ever end up 1/2 happy is fitted with EW mods, totally defeating the purpose of its bonuses. As has been stated s/damp is a limited mod especially against ships fitting s/boosters. Really wish I had trained curse, now ...
- by locus 777 - at 2006.02.09 10:12:00
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10. Blasters need more love! - in Ships and Modules [original thread]
Blasters are fine except for CPU. It's railguns that are gimped, specifically 425 II's. Before the introduction of T2 425's and specialization skill, i regularly wrecked in the 1200 - 1500's. Now to get even close I'm stuffing my lows with damage ...
- by locus 777 - at 2005.08.31 12:10:00
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11. I hate the Gallente Dread :/ - in Ships and Modules [original thread]
the amarr i think has some style, the mini, well its mini , the gallente, by god its ugly. reminds me of arnold schwarzeneger - a condom stuffed with walnuts please, please, please get rid of it
- by locus 777 - at 2005.06.25 09:37:00
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12. Mega set up vs EW question - in Ships and Modules [original thread]
I am interested to know what Megathron set ups people employ to counter 1) EW, and 2) multiple remote sensors on scorpions and ravens and how this effects pvp. 3) Is it likely that your average scorpion will employ enough jammers to overcome 18 se...
- by locus 777 - at 2004.10.31 06:20:00
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13. Mega set up vs EW question - in Ships and Modules [original thread]
I am interested to know what Megathron set ups people employ to counter 1) EW, and 2) multiple remote sensors on scorpions and ravens and how this effects pvp. 3) Is it likely that your average scorpion will employ enough jammers to overcome 18 se...
- by locus 777 - at 2004.10.31 06:20:00
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14. damage mods vs tracking mods - in Ships and Modules [original thread]
1 further note: it also depends on damage you are dealing. i regularly hit for 250-350 as a higher average with wrecking shots in the high 600's to 1200. thus my original question about damage vs tracking mods to increase hits. the best advice so ...
- by locus 777 - at 2004.10.28 13:25:00
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15. damage mods vs tracking mods - in Ships and Modules [original thread]
1 further note: it also depends on damage you are dealing. i regularly hit for 250-350 as a higher average with wrecking shots in the high 600's to 1200. thus my original question about damage vs tracking mods to increase hits. the best advice so ...
- by locus 777 - at 2004.10.28 13:25:00
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16. damage mods vs tracking mods - in Ships and Modules [original thread]
i can and do actually. given i have 25-60k covered with 350's/425's, coupled with use of mwd i fair fine. if anything gets closer i have neutrons, webifier and drones. any closer i also have s/bomb. it may seem a strange set up, but as i repeat no...
- by locus 777 - at 2004.10.28 13:23:00
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17. damage mods vs tracking mods - in Ships and Modules [original thread]
i can and do actually. given i have 25-60k covered with 350's/425's, coupled with use of mwd i fair fine. if anything gets closer i have neutrons, webifier and drones. any closer i also have s/bomb. it may seem a strange set up, but as i repeat no...
- by locus 777 - at 2004.10.28 13:23:00
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18. damage mods vs tracking mods - in Ships and Modules [original thread]
i can take out any size rat with this set up. the only thing i am worried about is pvp
- by locus 777 - at 2004.10.28 09:02:00
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19. damage mods vs tracking mods - in Ships and Modules [original thread]
i can take out any size rat with this set up. the only thing i am worried about is pvp
- by locus 777 - at 2004.10.28 09:02:00
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20. damage mods vs tracking mods - in Ships and Modules [original thread]
having tried the different configurations, mostly with npc, i actually find it works to my advantage. i understand your point with pvp, but again through use of other modules specifically mwd, nosferatu, webifier and drones these alter outcomes in...
- by locus 777 - at 2004.10.27 01:22:00
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